AdjustmentSUPPORTSwain
Multiple adjustments made to stats and abilities.
Confidence:medium
For whom:
players using Swain
Summary & Impact
Multiple adjustments to stats and abilities
Detailed Patch Notes
Base Stats
Health Regen: 7 (+0.65) ⇒ 3 (+0.5)
Mana: 468 ⇒ 400
Mana Regen: 8 ⇒ 10
Passive - Ravenous Flock
Healing: 3/4/5/6% Max HP (level 1/6/11/16) ⇒ 3-6% Max HP (linear)
Q - Death’s Hand
Mana Cost: 45/50/55/60/65 ⇒ 40/45/50/55/60
One Bolt Damage: 65/85/105/125/145 (+40% AP) ⇒ 60/85/110/135/160 (+45% AP)
Extra Bolt Damage: 15/25/35/45/55 (+10% AP) ⇒ 25% of initial hit
Maximum Damage: 125/185/245/305/365 (+80% AP) ⇒ 120/170/220/270/320 (+90% AP)
W- Vision of Empire
Damage: 80/115/150/185/220 (+55% AP) ⇒ 70/105/140/175/210 (+60% AP)
Slow Duration: 2.5 ⇒ 1.5
Slow: 25/35/45/55/65% ⇒ 50/55/60/65/70%
Reveal Duration: 4/5/6/7/8 ⇒ 6
E - Nevermore
Cooldown: 10 ⇒ 14/13/12/11/10
Mana: 50 ⇒ 60/65/70/75/80
Outgoing Missile Speed: 935-2735 ⇒ 1125-1800
Outgoing Missile Travel Time: 0.533 - 0.667 ⇒ 0.6
Return Missile Speed: 600-2200 ⇒ 2000-2800
Return Missile Speed Travel Time: 0.533 - 0.667 ⇒ 0.4
Return Missile Width: 170 ⇒ 180
Maximum Damage: 70/115/160/205/250 (+50% AP) ⇒ 80/120/160/200/240 (+60% AP)
Detonation Damage: 35/45/55/65/75 (+25% AP) ⇒ 80/120/160/200/240 (+60% AP)
R - Demonic Ascension
Demonflare may be repeatedly cast every 8 seconds, unaffected by ability haste, up to 100 times (good luck). First cast is still available after 2 seconds.
Cooldown: 100/80/60 after transform ends ⇒ 120, when transform begins
Demonflare Damage: 150/225/300 (+60% AP) ⇒ 150/250/350 (+50% AP)
Demonflare Decaying Slow: 60% ⇒ 75%
Damage per Second: 20/40/60 (+10% AP) ⇒ 15/25/35 (+5% AP)
Heal per Second: 15/27.5/40 (+18% AP) ⇒ 15/30/45 (+5% AP) (+1.25% Bonus HP)
Official Patch Notes Evidence
Swain
“We changed a lot. You should probably read this one.”
What It Means
Support
Multiple adjustments to stats and abilities
Mid Lane
Multiple adjustments to stats and abilities
Change History
Swain’s full patch historyPatch 26.4Reduced slow and damage scaling for W and R.
NerfPatch 25.24Increased healing per fragment from passive.
BuffPatch 25.23Increased damage for E - Nevermove.
BuffPatch 14.24Base armor and armor growth decreased.
NerfPatch 14.22Magic resist increased, Q damage increased, E cooldown reduced, R healing increased.
Buff


