NerfJUNGLERek'Sai
Rek'Sai's base armor and armor growth have been decreased, and adjustments have been made to W and E.
Confidence:medium
For whom:
jungle playersRek'Sai's team
Summary & Impact
Lower base armor may reduce tankiness.
Changes to W and E could affect utility.
Detailed Patch Notes
Base Stats
Base Armor: 36 ⇒ 35
Armor Growth: 4.95 ⇒ 4.5
W - Unburrow
Knock-up lockout: 10 ⇒ 10 / 9 / 8 / 7 / 6
E - Furious Bite
Empowered Damage: 100% total AD (+ 8 / 9.5 / 11 / 12.5 / 14% target max HP) ⇒ 100 / 135 / 170 / 205 / 240 (+ 80% bonus AD)
Official Patch Notes Evidence
Base Stats
“Base Armor: 36 ⇒ 35”
Base Stats
“Armor Growth: 4.95 ⇒ 4.5”
W - Unburrow
“Knock-up lockout: 10 ⇒ 10 / 9 / 8 / 7 / 6”
E - Furious Bite
“Empowered Damage: 100% total AD (+ 8 / 9.5 / 11 / 12.5 / 14% target max HP) ⇒ 100 / 135 / 170 / 205 / 240 (+ 80% bonus AD)”
What It Means
Jungle
Lower base armor may reduce tankiness.
Top Lane
Not directly affected by this change.
Change History
Rek'Sai’s full patch historyPatch 26.13Rek'Sai's damage has been reduced to balance her power in high ranks.
NerfPatch 25.23Rek'Sai's passive healing and fury gain on minion hits have been reduced.
NerfPatch 25.16Rek'Sai's base AD increased and bug fixes applied.
BuffPatch 14.12Rek'Sai's Q attack speed and W damage have decreased.
NerfPatch 14.6Rek'Sai's W has a bugfix and R has a QoL change.
Adjustment


