NerfJUNGLELee Sin
Lee Sin's damage has been reduced.
Confidence:high
For whom:
jungle players
Summary & Impact
Reduced damage output
Less effective in early skirmishes
Detailed Patch Notes
Base Stats
AD Growth: 3.7 ⇒ 3.4
Q1 - Sonic Wave
Damage: 65 / 95 / 125 / 155 / 185 (+95% bonus AD) ⇒ 60 / 90 / 120 / 150 / 180 (+90% bonus AD)
Official Patch Notes Evidence
Lee Sin
“AD Growth: 3.7 ⇒ 3.4”
Lee Sin
“Damage: 65 / 95 / 125 / 155 / 185 (+95% bonus AD) ⇒ 60 / 90 / 120 / 150 / 180 (+90% bonus AD)”
What It Means
Jungle
Reduced damage output
Top Lane
Not directly affected by this change.
Change History
Lee Sin’s full patch historyPatch 26.10Lee Sin receives buffs to his shield and cooldowns.
BuffPatch 26.5Lee Sin's Q ability damage has been increased.
BuffPatch 26.4Changed healing mechanics for W2.
AdjustmentPatch 25.19Lee Sin's Q ability damage has been increased.
BuffPatch 25.14Lee Sin's base attack damage has been reduced.
Nerf


