Patch 26.2
Champions index
Filter buffs, nerfs, and adjustments with evidence-first summaries.
Filter by change
Filter by role

Aatrox
Increased magic damage based on target's max health and bonus damage to monsters.
buff
jungle
top
“Bonus Magic Damage based on Target Max Health: 4-8% (based on level) ⇒ 4-10% (based on level)”
“Bonus Damage to Monsters: 15 ⇒ 25”

Gwen
Reduced monster damage cap.
nerf
jungle
“Monster Damage Cap: 5 (+10% AP) ⇒ 3 (+5% AP)”

Lillia
Reduced healing against large monsters and AP ratio.
nerf
jungle
“Heal Against Large Monsters: 39 (+15% AP) ⇒ 39 (+9% AP)”
“AP Ratio: 35% AP ⇒ 30% AP”

Malphite
Reduced monster damage and adjusted ability damage.
nerf
jungle
“Monster Damage: 2x ⇒ 1.8x”
“Damage: 80 / 120 / 160 / 200 / 240 (+ 60% AP) (+ 40% armor) ⇒ 60 / 95 / 130 / 165 / 200 (+ 60% AP) (+ 40% armor)”

Master Yi
Increased armor growth and on-hit damage.
buff
jungle
“Armor Growth: 4.2 ⇒ 4.5”
“On-Hit Damage Mod: 65% ⇒ 75%”

Nunu & Willump
Increased cooldown for Consume and reduced damage for abilities.
nerf
jungle
“Cooldown: 12 / 11 / 10 / 9 / 8 ⇒ 13 / 12 / 11 / 10 / 9 seconds”
“Maximum Damage: 180 / 225 / 270 / 315 / 360 (+ 150% AP) ⇒ 150 / 195 / 240 / 285 / 330 (+ 150% AP)”

Sivir
Reduced attack speed and armor growth.
nerf
adc
“Attack Speed Growth: 2% ⇒ 1.6%”
“Armor Growth: 4.45 ⇒ 4.0”

Taliyah
Increased bonus damage to monsters and monster damage modifier.
buff
jungle
“Bonus Damage to Monsters : 20 ⇒ 20 / 25 / 30 / 35 / 40”
“Monster Damage Modifier: 190% ⇒ 225%”

Varus
Increased maximum charge base damage and on-hit base damage.
buff
adc
“Maximum Charge Base Damage: 80 / 150 / 220 / 290 / 360 ⇒ 80 / 160 / 240 / 320 / 400”
“On-Hit Base Damage: 6 / 14 / 22 / 30 / 38 ⇒ 8 / 17 / 26 / 35 / 44”

Viego
Increased attack speed growth and crit damage modifiers.
buff
jungle
“Attack Speed Growth: 2.25% ⇒ 2.75%”
“Percent HP On-Hit Bonus Crit Damage Mod: 50% ⇒ 70%”



