Patch 26.3
Champions index
Filter buffs, nerfs, and adjustments with evidence-first summaries.
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Mel
Mel received multiple buffs to her abilities and stats.
“Health per Level: 93 ⇒ 99”
“Passive Damage per Projectile: 8-25 + 3% AP ⇒ 8-30 + 4% AP”

Zed
Zed's damage to monsters has been increased.
“Passive: Damage to Monsters: 0.5x ⇒ 0.75x”
“Maximum Damage to Epic Monsters: 100 ⇒ 175”

Bel'Veth
Bel'Veth's health growth and true damage on attack per stack have been increased.
“Health Growth: 99 ⇒ 105”
“True Damage on attack per stack: 6 / 8 / 10 (+ 12% Bonus AD) ⇒ 6 / 10 / 14 (+ 12% Bonus AD)”

Maokai
Maokai's Q damage has been increased.
“Q - Bramble Smash Flat Damage: 65 / 110 / 155 / 200 / 245 ⇒ 75 / 120 / 165 / 210 / 255”

Naafiri
Naafiri's passive damage to monsters has been increased.
“Passive - We Are More Packmate Monster Damage: 1.35x ⇒ 1.55x”

Vi
Vi's health growth and attack damage growth have been increased.
“Health Growth: 99 ⇒ 105”
“Attack Damage Growth: 3 ⇒ 3.5”

Ahri
Ahri's W ability has a reduced cooldown at higher ranks.
“Cooldown: 10 / 9 / 8 / 7 / 6 ⇒ 9 / 8 / 7 / 6 / 5”

Braum
Braum's health and Q damage have been reduced.
“Health: 630 ⇒ 610”
“Damage: 75 / 125 / 175 / 225 / 275 (+ 2.5% HP) ⇒ 75 / 120 / 165 / 210 / 255 (+ 2.5% HP)”

Briar
Briar received buffs to her health growth and reduced health costs for her abilities.
“Health Growth: 95 ⇒ 100”
“Armor Growth: 4.2 ⇒ 4.5”

Diana
Diana's passive damage to monsters has been reduced.
“Monster Damage: 280% ⇒ 230%”

Ekko
Ekko's passive damage has been reduced.
“AP Ratio: 90% ⇒ 80%”
“Monster Damage: 300% ⇒ 270%”

Ezreal
Ezreal's damage from his E ability has been reduced.
“Damage: 80 / 130 / 180 / 230 / 280 (+ 50% Bonus AD) (+ 75% AP) ⇒ 80 / 130 / 180 / 230 / 280(+ 60% Bonus AD) (+ 75% AP)”

Hecarim
Hecarim's Q damage has been increased.
“Damage per hit: 60 / 85 / 110 / 135 / 160 (+ 90% Bonus AD) ⇒ 60 / 90 / 120 / 150 / 180 (+ 90% Bonus AD)”
“Damage amp per Rampage stack: 3% (+ 4% per 100 Bonus AD) ⇒ 3% (+ 3% per 100 Bonus AD)”

Heimerdinger
Heimerdinger received buffs to his health growth and W ability damage.
“Health Growth: 101 ⇒ 105”
“Initial hit damage: 40 / 65 / 90 / 115 / 140 (+ 55% AP) ⇒ 50 / 75 / 100 / 125 / 150 (+ 55% AP)”

Jayce
Jayce received a nerf to his Q damage and monster bonus damage, but his R's armor and magic resistance shred was increased.
“Damage: 60 / 105 / 150 / 295 / 240 / 285 (+135% Bonus AD)⇒ 60 / 110 / 160 / 210 / 260 / 310 (+ 135% Bonus AD)”
“Monster bonus damage: 25 ⇒ 10”

Kayn
Kayn's Q ability damage has been increased.
“Damage: 75 / 100 / 125 / 150 / 175 (+ 85% Bonus AD) ⇒ 75 / 105 / 135 / 165 / 195 (+ 85% Bonus AD)”

Nilah
Nilah's base attack damage and armor growth have been reduced.
“Attack Damage: 60 ⇒ 58”
“Armor Growth: 4.5 ⇒ 4.2”

Riven
Riven's damage and AD ratio have been reduced.
“Total AD Ratio: 30-50% (based on level) ⇒ 30-45% (based on level)”
“Damage: 40 / 75 / 105 / 135 / 165 (+ 65 / 70 / 75 / 80 / 85% Bonus AD) ⇒ 40 / 75 / 105 / 135 / 165 (+ 60 / 65 / 70 / 75 / 80% Bonus AD)”

Ryze
Ryze's W ability now deals less damage based on ability power and bonus mana.
“Damage: 60 / 90 / 120 / 150 / 180 (+70% AP) (+ 4% Bonus Mana) ⇒ 60 / 90 / 120 / 150 / 180(+ 60% AP) (+ 3% Bonus Mana)”

Trundle
Trundle received buffs to his armor and attack damage growth.
“Armor Growth: 3.9 ⇒ 4.5”
“Attack Damage Growth: 4 ⇒ 4.5”

Tryndamere
Tryndamere's attack damage growth has been increased.
“Attack Damage Growth: 4 ⇒ 4.5”

Varus
Varus received a nerf to his armor growth and on-hit damage.
“Armor Growth: 4.6 ⇒ 4”
“On-hit damage: 8 / 17 / 26 / 35 / 44 (+ 35% AP) ⇒ 8 / 17 / 26 / 35 / 44 (+ 25% AP)”

Volibear
Volibear's Q damage increased but E cooldown increased and damage cap reduced.
“Bonus Physical Damage: 10 / 30 / 50 / 70 / 90 (+ 120% Bonus AD) ⇒ 10 / 20 / 30 / 40 / 50 (+ 140% Bonus AD)”
“Cooldown: 14 ⇒ 16”

Xin Zhao
Xin Zhao's healing and attack speed have been improved.
“Heal every third hit: 3 / 3.5 / 4% max HP (Level 1/6/11) ⇒ 3/4/5% max HP”
“Bonus Attack Speed: 40 / 45 / 50 / 55 / 60% ⇒ 40 / 50 / 60 / 70 / 80%”

Yone
Yone's Q ability now deals more damage.
“Damage: 25 / 50 / 75 / 100 / 125 (+ 105% Total AD) ⇒ 25 / 50 / 75 / 100 / 125(+ 110% Total AD)”

Zaahen
Zaahen received buffs to his monster damage.
“Monster Modifier: 1.75x ⇒ 2x”
“Bonus Monster Damage: 50 ⇒ 75”
