Patch 26.9
Champions index
Filter buffs, nerfs, and adjustments with evidence-first summaries.
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Ambessa
Ambessa's ultimate cast time is increased for clearer counterplay.
“We're extending her cast time to open up clearer counterplay”

Briar
Briar's health growth is reduced to lower her survivability.
“we're looking to nerf a bit of her survivability”

Ezreal
Ezreal's AP ratios are significantly increased to promote AP builds.
“We want to bring back some playstyles that have been lost”

Gragas
Gragas's damage reduction from W is increased for better late-game impact.
“this change should let Gragas players better frontline for their teams”

Kennen
Kennen's abilities now have critical strike synergy for AD builds.
“we're adding critical strike synergy to Kennen's W and E”

Shyvana
Shyvana's stats and abilities are adjusted to improve build diversity.
“we've taken stock of where she's landed and identified two areas to address”

Tahm Kench
Tahm Kench's support abilities are improved for better performance.
“we're making some support-focused improvements to compensate”

Teemo
Teemo's E now has bonus AD ratios to support on-hit builds.
“We are adding bonus AD ratios to Teemo's E”

Udyr
Udyr's abilities are adjusted to broaden his AD Q bruiser builds.
“We want to broaden his AD Q bruiser builds”

Warwick
Warwick's on-hit damage scaling is increased for better late-game performance.
“We are looking to soften the blow of his transition into the late game”

Zeri
Zeri's power is shifted from burst damage to mobility and early game.
“these changes should allow Zeri to shine once again”

Zoe
Zoe's damage and cooldowns are adjusted to reduce her laning power.
“Looking to move some of Zoe's power out laning phase stat checking”

Taliyah
Taliyah's damage has been adjusted to balance her performance.
“Base Damage: 50 / 67.5 / 85 / 102.5 / 120 ⇒ 55 / 72.5 / 90 / 107.5 / 125”
“Bonus Monster Damage: 23 / 28 / 33 / 38 / 43 ⇒ 20 / 25 / 30 / 35 / 40”

Xin Zhao
Xin Zhao's abilities have been adjusted to encourage more attack speed and AP builds.
“Healing: 3 / 4 / 5% Max HP (+65% AP) (levels 1 / 6 / 11) ⇒ 3 / 4 / 5% Max HP (+50 / 65 / 90% AP) (levels 1 / 6 / 11)”
“Slow On Thrust: 50% for 1.5 seconds ⇒ 50% for 1.5 (+.5 per 100 AP) seconds”