Warwick icon

Warwick Patch History

Net nerfed across 6 tracked changes.

Every tracked buff, nerf and adjustment for Warwick, newest first — with the exact numbers from each patch. Latest change in Patch 26.9.

2Buffs
3Nerfs
1Adjustments

Change Timeline

  1. Patch 26.9

    BuffApr 28, 2026

    Warwick's on-hit damage scaling is increased for better late-game performance.

    P

    • On-hit Damage: 6 / 16 / 26 / 36 / 46 ⇒ 6 / 18.25 / 30.5 / 42.75 / 55
    Patch 26.9 details
  2. Patch 25.20

    NerfOct 7, 2025

    Warwick's attack damage and attack speed growth have been reduced.

    Base Stats

    • Attack damage growth decreased.
    • Attack speed growth decreased.
    Patch 25.20 details
  3. Patch 25.16

    AdjustmentAug 12, 2025

    Warwick's base attack damage increased, but his passive damage is lower early on.

    Base Stats

    • Base Attack Damage: 60 ⇒ 65

    Passive - Eternal Hunger

    • Bonus On-Hit Damage: 12 - 46 (based on level) ⇒ 6 - 46 (based on level)
    Patch 25.16 details
  4. Patch 25.04

    NerfFeb 19, 2025

    Warwick's Q mana cost has been increased.

    Q

    • Mana Cost increased.
    Patch 25.04 details
  5. Patch 14.24

    NerfDec 10, 2024

    Base AD and AD growth decreased, but some abilities received adjustments.

    Base Stats

    • Base AD: 63 ⇒ 60
    • AD Growth: 3 ⇒ 2.75

    Q - Jaws of the Beast

    • Mana Cost: 50/60/70/80/90 ⇒ 70/75/80/85/90
    • Cooldown: 6 ⇒ 8/7.5/7/6.5/6 seconds

    W - Blood Hunt

    • Attack Speed Duration: 2.5 ⇒ 1.25 seconds
    Patch 14.24 details
  6. Patch 14.22

    BuffNov 5, 2024

    Multiple buffs including W cooldown reduction and R hit radius increase.

    Base Stats

    • Model Size: Increased by 15%

    W - Blood Hunt

    • Mana Cost: 70 ⇒ 55
    • Cooldown: 100/85/70/55/40 ⇒ 80/70/60/50/40

    Passive

    • Spells now also trigger the attack speed when used to damage enemies under 50% Health.
    • The attack speed granted by attacks and spells now linger between attacks.
    • Bonuses from passive: 250% increase on enemies under 20% ⇒ 200% increase on enemies under 25%

    Cooldown Reduction

    • Ticks twice as fast while no one is hunted ⇒ Refunds 30% if no one is found by the active

    Active Lockout

    • Removed: No longer locks out casting while in champion combat

    E - Primal Howl

    • Auto attack lockout after casting E2: 0.5s⇒ 0.25s

    R - Infinite Duress

    • Hit Radius: 100 ⇒ 150

    NEW Claws in Front

    • Now only latches onto champions in front of Warwick
    Patch 14.22 details