AdjustmentJUNGLERek'Sai
Rek'Sai's abilities have been adjusted for balance, with changes to damage, healing, and utility.
Confidence:medium
For whom:
jungle players
Summary & Impact
Adjusted abilities for balance.
Increased movement speed while burrowed.
Detailed Patch Notes
Base Stats
Base Movement Speed increased, but health regeneration decreased.
Passive - Fury of the Xer'Sai
Maximum healing increased, but Fury generation from non-champions reduced.
Q - Queen's Wrath
Now functions as a basic attack with bonus attack speed.
Q - Prey Seeker
Cooldown reduced, but damage type and values adjusted.
W - Burrow
Increased bonus movement speed and vision radius.
W - Unburrow
Now knocks up all champions, but no longer slows enemies.
E - Tunnel
Cooldowns adjusted and dash speed changes made.
E - Furious Bite
Damage changed to be based on total AD and cooldown reduced.
R - Void Rush
Damage adjusted with a decrease in bonus AD scaling.
Official Patch Notes Evidence
Patch Notes
“All abilities adjusted.”
Base Stats
“Base Movement Speed: 335 ⇒ 340”
Passive - Fury of the Xer'Sai
“Maximum Healing: 10 (+2-10% (based on level) maximum health) ⇒ 12-20% (based on level) maximum health”
Q - Queen's Wrath
“Queen's Wrath now functions as a basic attack instead of a spell”
Q - Prey Seeker
“Cooldown: 12/11.5/11/10.5/10 seconds ⇒ 10 seconds at all ranks”
W - Burrow
“Bonus Movement Speed While Burrowed: 5/10/15 (levels 1/6/11) ⇒ 5/10/15/20/25 (based on rank)”
W - Unburrow
“Unburrow now knocks up all champions for 1 second”
E - Tunnel
“Cooldown: 26/24/22/20/18 seconds ⇒ 18/17/16/15/14 seconds”
E - Furious Bite
“Physical Damage: 5/10/15/20/25 (+70% AD) ⇒ 100% of total AD”
R - Void Rush
“Physical Damage: 5/10/15/20/25 (+70% AD) ⇒ 100% of total AD 100 Fury Bonus: 2x Damage as True Damage ⇒ +6-14% (based on rank) of target's maximum health Cooldown: 12 seconds ⇒ 10 seconds newFlashy: E now displays a cosmetic critical strike when fully empowered. R - Void Rush Physical Damage: 100/250/400 (+175% bonus AD) (+20/25/30% of target's missing health) ⇒ 100/250/400 (+100% bonus AD)”
What It Means
Jungle
Adjusted abilities for balance.
Top Lane
Not directly affected by this change.
Change History
Rek'Sai’s full patch historyPatch 26.13Rek'Sai's damage has been reduced to balance her power in high ranks.
NerfPatch 25.23Rek'Sai's passive healing and fury gain on minion hits have been reduced.
NerfPatch 25.16Rek'Sai's base AD increased and bug fixes applied.
BuffPatch 25.15Rek'Sai's base armor and armor growth have been decreased, and adjustments have been made to W and E.
NerfPatch 14.12Rek'Sai's Q attack speed and W damage have decreased.
Nerf
