NerfTOPRumble
Rumble's early damage and staying power have been reduced.
Confidence:medium
For whom:
Top lane playersteams needing area damage
Summary & Impact
Reduced early damage may affect lane dominance.
Could lower teamfight impact.
Detailed Patch Notes
Q - Flamespitter
Damage: 60 / 85 / 110 / 135 / 160 (100% AP) ⇒ 50 / 75 / 100 / 125 / 150 (105% AP)
Official Patch Notes Evidence
Patch Changes
“we're lowering some of his early staying power and base damage”
What It Means
Top Lane
Reduced early damage may affect lane dominance.
Jungle
Not directly affected by this change.



