NerfTOPRumble
Rumble's early damage and staying power have been reduced.
Confidence:medium
For whom:
Top lane playersteams needing area damage
Summary & Impact
Reduced early damage may affect lane dominance.
Could lower teamfight impact.
Detailed Patch Notes
Q - Flamespitter
Damage: 60 / 85 / 110 / 135 / 160 (100% AP) ⇒ 50 / 75 / 100 / 125 / 150 (105% AP)
Official Patch Notes Evidence
Patch Changes
“we're lowering some of his early staying power and base damage”
What It Means
Top Lane
Reduced early damage may affect lane dominance.
Jungle
Not directly affected by this change.
Change History
Rumble’s full patch historyPatch 26.4Reduced base health and maximum damage for R.
NerfPatch 25.17Rumble's passive and Q damage decreased.
NerfPatch 25.16Rumble's Q damage has been decreased, but there are several quality of life improvements.
NerfPatch 25.12Rumble's Q damage and E slow have been decreased.
NerfPatch 14.24Q damage increased, W shield increased.
Buff


