Patch 26.4
Champions index
Filter buffs, nerfs, and adjustments with evidence-first summaries.
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Ambessa
Reduced bonus damage to monsters.
“Bonus Damage to Monsters: 150 ⇒ 125”

Annie
Adjusted damage and cooldown for abilities.
“Base Damage: 80 / 120 / 160 / 200 / 240 ⇒ 80 / 125 / 170 / 215 / 260”
“Cooldown: 12 / 11.5 / 11 / 10.5 / 10 seconds ⇒ 10 seconds”

Aphelios
Reduced bonus AD from passive.
“Bonus AD: 5 / 10 / 15 / 20 / 25 / 30 ⇒ 4 / 8 / 12 / 16 / 20 / 24”

Brand
Increased damage to monsters.
“Ablaze Monster Damage: 265% ⇒ 270%”
“Non-Epic Monster Damage Cap: 40 ⇒ 50”

Braum
Reduced base damage and increased cooldown for R.
“Base Damage: 150 / 300 / 450 ⇒ 150 / 250 / 350”
“Cooldown: 120 / 100 / 80 ⇒ 130 / 115 / 100 seconds”

Graves
Increased armor and magic resist per stack.
“Armor per Stack: 4 / 7 / 10 / 13 / 16 ⇒ 7 / 10 / 13 / 16 / 19”
“MR per Stack: 2 / 3.5 / 5 / 6.5 / 8 ⇒ 3.5 / 5 / 6.5 / 8 / 9.5”

Gwen
Reduced base damage for Q and R.
“Base Damage per Snip: 10 / 15 / 20 / 25 / 30 ⇒ 10 / 13.5 / 17 / 20.5 / 24”
“Base Damage per Needle: 35 / 65 / 95 ⇒ 30 / 50 / 70”

Illaoi
Increased tentacle base damage.
“Tentacle Base Damage: 9-180 (based on level) ⇒ 9-200 (based on level)”

Kassadin
Reduced health growth and slow from E.
“Health Growth: 119 ⇒ 113”
“Slow: 50 / 60 / 70 / 80 / 90% ⇒ 50 / 55 / 60 / 65 / 70%”

Kayle
Reduced base damage for Q.
“Base Damage: 60 / 100 / 140 / 180 / 220 ⇒ 60 / 90 / 120 / 150 / 180”

Lee Sin
Changed healing mechanics for W2.
“Lee Sin W2 grants Life Steal and Spell Vamp. Lee Sin is unable to heal with W2 and Smite on either minions, jungle monsters or Champions ⇒ Lee Sin W2 grants Omnivamp which will apply on minions, monsters, and Champions”

Lux
Reduced base mana and adjusted cooldowns.
“Base Mana: 480 ⇒ 440”
“Starting Mana Regen: 7 ⇒ 9”

Maokai
Increased bonus monster damage.
“Bonus Monster Damage: 120 / 130 / 140 / 150 / 160 ⇒ 140 / 150 / 160 / 170 / 180”

Naafiri
Reduced health regeneration.
“Base Health Regen: 7.5 ⇒ 6”
“Health Regen Growth: 0.7 ⇒ 0.6”

Rengar
Reduced damage for Q and adjusted ferocity damage.
“Damage: 30 / 60 / 90 / 120 / 150 (+ 100 / 103.75 / 107.5 / 111.25 / 115% total AD) ⇒ 20 / 55 / 90 / 125 / 160 (+ 105% total AD)”
“Ferocity Damage: 30 - 235 (based on level) (+130% total AD) ⇒ 35 - 240 (based on level) (+120% total AD)”

Rumble
Reduced base health and maximum damage for R.
“Base Health: 655 ⇒ 640”
“Maximum Damage: 700 / 1050 / 1400 ⇒ 600 / 1000 / 1400”

Ryze
No longer refuses to grab a champion if they're near the edge.
“No longer refuses to grab a champion if they're currently pathing out of the circle while near the edge.”

Samira
Increased life steal effectiveness for Q and R.
“Life Steal Effectiveness: 80% ⇒ 100%”
“Life Steal Effectiveness: 80% ⇒ 100%”

Senna
Reduced damage for Q and W.
“Damage: 30 / 60 / 90 / 120 / 150 (+ 40% bonus AD) ⇒ 30 / 55 / 80 / 105 / 130 (+ 60% bonus AD)”
“Damage: 70 / 115 / 160 / 205 / 250 (+ 70% bonus AD) ⇒ 70 / 110 / 150 / 190 / 230 (+ 90% bonus AD)”

Swain
Reduced slow and damage scaling for W and R.
“Slow: 50 / 55 / 60 / 65 / 70% ⇒ 50% at all ranks”
“Damage per Second Scaling: 5% AP ⇒ 4% AP”

Syndra
Reduced base damage for W and R.
“Base Damage: 70 / 105 / 140 / 175 / 210 ⇒ 70 / 100 / 130 / 160 / 190”
“Base Damage: 90 / 130 / 170 ⇒ 80 / 120 / 160”

Twitch
Reduced health and armor growth.
“Health Growth: 104 ⇒ 98”
“Armor Growth: 4.2 ⇒ 4”

Udyr
Increased bonus damage and shield strength.
“Base Bonus Damage On-Hit: 5 / 11 / 17 / 23 / 29 / 35 ⇒ 5 / 13 / 21 /29 / 37 / 45”
“Base Shield Strength: 45 / 60 / 75 / 90 / 105 / 120 ⇒ 45 / 65 / 85 / 105 / 125 / 145”

Xayah
Reduced mana costs and cooldowns for abilities.
“Mana Cost: 50 ⇒ 35”
“Cooldown: 20 / 19 / 18 / 17 / 16 ⇒ 18 / 17 / 16 / 15 / 14 seconds”

Zac
Reduced damage for Q and R.
“Damage per Hit: 40 / 55 / 70 / 85 / 100 (+ 30% AP) (+ 3% of Zac's maximum health) ⇒ 60 / 90 / 120 / 150 / 180 (+ 30% AP) (+ 3% of Zac's bonus health)”
“Initial Base Damage: 140 / 210 / 280 ⇒ 120 / 190 / 260”

Camille
Camille now gains attack speed when dashing off walls, even if she doesn't hit an enemy.
“Attack speed is now gained when Camille dashes off a wall, regardless of whether or not she hits an enemy champion.”

Hwei
Hwei received buffs to her shield values and ally shield modification.
“Maximum Shield Value: 100 / 125 / 150 / 175 / 200 ⇒ 100 / 140 / 180 / 220 / 260”
“Ally Shield Mod: 75% ⇒ 85%”





