BuffMIDRumble
Q damage increased, W shield increased.
Confidence:high
For whom:
Rumble players
Summary & Impact
Q damage increased
W shield increased
Detailed Patch Notes
Q - Flamespitter
Total Damage: 60/90/120/150/180 (+100% AP) (+6/7/8/9/10% of target's maximum health) ⇒ 60/90/120/150/180 (+110% AP) (+6/7/8/9/10% of target's maximum health)
W - Scrap Shield
Shield: 25/55/85/115/145 (+25% AP) (+4% of maximum health) ⇒ 25/55/85/115/145 (+ 30% AP) (+ 4% of maximum health)
Official Patch Notes Evidence
Rumble
“Total Damage: 60/90/120/150/180 (+100% AP) (+6/7/8/9/10% of target's maximum health) ⇒ 60/90/120/150/180 (+110% AP) (+6/7/8/9/10% of target's maximum health)”
Rumble
“Shield: 25/55/85/115/145 (+25% AP) (+4% of maximum health) ⇒ 25/55/85/115/145 (+ 30% AP) (+ 4% of maximum health)”
What It Means
Mid Lane
Q damage increased
Top Lane
Q damage increased
Change History
Rumble’s full patch historyPatch 26.13Rumble's early damage and staying power have been reduced.
NerfPatch 26.4Reduced base health and maximum damage for R.
NerfPatch 25.17Rumble's passive and Q damage decreased.
NerfPatch 25.16Rumble's Q damage has been decreased, but there are several quality of life improvements.
NerfPatch 25.12Rumble's Q damage and E slow have been decreased.
Nerf


