BuffMIDRumble
Q damage increased, W shield increased.
Confidence:high
For whom:
Rumble players
Summary & Impact
Q damage increased
W shield increased
Detailed Patch Notes
Q - Flamespitter
Total Damage: 60/90/120/150/180 (+100% AP) (+6/7/8/9/10% of target's maximum health) ⇒ 60/90/120/150/180 (+110% AP) (+6/7/8/9/10% of target's maximum health)
W - Scrap Shield
Shield: 25/55/85/115/145 (+25% AP) (+4% of maximum health) ⇒ 25/55/85/115/145 (+ 30% AP) (+ 4% of maximum health)
Official Patch Notes Evidence
Rumble
“Total Damage: 60/90/120/150/180 (+100% AP) (+6/7/8/9/10% of target's maximum health) ⇒ 60/90/120/150/180 (+110% AP) (+6/7/8/9/10% of target's maximum health)”
Rumble
“Shield: 25/55/85/115/145 (+25% AP) (+4% of maximum health) ⇒ 25/55/85/115/145 (+ 30% AP) (+ 4% of maximum health)”
What It Means
Mid Lane
Q damage increased
Top Lane
Q damage increased
Change History
Rumble’s full patch historyPatch 26.19Rumble's passive attack speed and monster cap are adjusted.
NerfPatch 26.13Rumble's early damage and staying power have been reduced.
NerfPatch 26.4Reduced base health and maximum damage for R.
NerfPatch 25.17Rumble's passive and Q damage decreased.
NerfPatch 25.16Rumble's Q damage has been decreased, but there are several quality of life improvements.
Nerf


