Patch 26.4: League of Legends Patch 26.4 Notes
Recent champion changes include nerfs to several champions' damage and growth stats, while others received buffs to enhance their abilities.
Patch Summary
Recent champion changes include nerfs to several champions' damage and growth stats, while others received buffs to enhance their abilities.
Key Changes
- »Reduced bonus damage to monsters.
- »Adjusted damage and cooldown for abilities.
- »Reduced bonus AD from passive.
Major Meta Buffs
Ambessa
Reduced bonus damage to monsters.
Annie
Adjusted damage and cooldown for abilities.
Aphelios
Reduced bonus AD from passive.
Brand
Increased damage to monsters.
Ascending Champions





Diminishing Shadows




Champion Database
View all champions →33 champions found

Ambessa
nerfReduced bonus damage to monsters.
Bonus Damage to Monsters: 150 ⇒ 125

Annie
adjustAdjusted damage and cooldown for abilities.
Base Damage: 80 / 120 / 160 / 200 / 240 ⇒ 80 / 125 / 170 / 215 / 260

Aphelios
nerfReduced bonus AD from passive.
Bonus AD: 5 / 10 / 15 / 20 / 25 / 30 ⇒ 4 / 8 / 12 / 16 / 20 / 24

Brand
buffIncreased damage to monsters.
Ablaze Monster Damage: 265% ⇒ 270%

Braum
nerfReduced base damage and increased cooldown for R.
Base Damage: 150 / 300 / 450 ⇒ 150 / 250 / 350

Darius
buffIncreased monster damage from passive.
Monster Damage: 2x ⇒ 2.5x

Fizz
buffIncreased bonus damage to monsters.
Bonus Monster Damage: 60 ⇒ 90

Graves
buffIncreased armor and magic resist per stack.
Armor per Stack: 4 / 7 / 10 / 13 / 16 ⇒ 7 / 10 / 13 / 16 / 19

Gwen
nerfReduced base damage for Q and R.
Base Damage per Snip: 10 / 15 / 20 / 25 / 30 ⇒ 10 / 13.5 / 17 / 20.5 / 24

Illaoi
buffIncreased tentacle base damage.
Tentacle Base Damage: 9-180 (based on level) ⇒ 9-200 (based on level)

Kassadin
nerfReduced health growth and slow from E.
Health Growth: 119 ⇒ 113

Kayle
nerfReduced base damage for Q.
Base Damage: 60 / 100 / 140 / 180 / 220 ⇒ 60 / 90 / 120 / 150 / 180

Kennen
adjustCooldown for R is now constant.
Cooldown: 120 / 100 / 80 ⇒ 120

Lee Sin
adjustChanged healing mechanics for W2.
Spell Vamp No More: Lee Sin W2 grants Life Steal and Spell Vamp. Lee Sin is unable to heal with W2 and Smite on either minions, jungle monsters or Champions ⇒ Lee Sin W2 grants Omnivamp which will apply on minions, monsters, and Champions

Maokai
buffIncreased bonus monster damage.
Bonus Monster Damage: 120 / 130 / 140 / 150 / 160 ⇒ 140 / 150 / 160 / 170 / 180

Rengar
nerfReduced damage for Q and adjusted ferocity damage.
Damage: 30 / 60 / 90 / 120 / 150 (+ 100 / 103.75 / 107.5 / 111.25 / 115% total AD) ⇒ 20 / 55 / 90 / 125 / 160 (+ 105% total AD)

Rumble
nerfReduced base health and maximum damage for R.
Base Health: 655 ⇒ 640

Ryze
adjustNo longer refuses to grab a champion if they're near the edge.
All Aboard: No longer refuses to grab a champion if they're currently pathing out of the circle while near the edge.

Samira
buffIncreased life steal effectiveness for Q and R.
Life Steal Effectiveness: 80% ⇒ 100%

Senna
nerfReduced damage for Q and W.
Damage: 30 / 60 / 90 / 120 / 150 (+ 40% bonus AD) ⇒ 30 / 55 / 80 / 105 / 130 (+ 60% bonus AD)

Swain
nerfReduced slow and damage scaling for W and R.
Slow: 50 / 55 / 60 / 65 / 70% ⇒ 50% at all ranks

Syndra
nerfReduced base damage for W and R.
Base Damage: 70 / 105 / 140 / 175 / 210 ⇒ 70 / 100 / 130 / 160 / 190

Teemo
buffIncreased monster damage from E.
Monster Damage: 145% ⇒ 160%

Udyr
buffIncreased bonus damage and shield strength.
Base Bonus Damage On-Hit: 5 / 11 / 17 / 23 / 29 / 35 ⇒ 5 / 13 / 21 /29 / 37 / 45

Xayah
buffReduced mana costs and cooldowns for abilities.
Mana Cost: 50 ⇒ 35

Zac
nerfReduced damage for Q and R.
Damage per Hit: 40 / 55 / 70 / 85 / 100 (+ 30% AP) (+ 3% of Zac's maximum health) ⇒ 60 / 90 / 120 / 150 / 180 (+ 30% AP) (+ 3% of Zac's bonus health)

Camille
buffCamille now gains attack speed when dashing off walls, even if she doesn't hit an enemy.
Attack speed is now gained when Camille dashes off a wall, regardless of whether or not she hits an enemy champion.

Hwei
buffHwei received buffs to her shield values and ally shield modification.
Maximum Shield Value increased from 100 / 125 / 150 / 175 / 200 to 100 / 140 / 180 / 220 / 260. Ally Shield Mod increased from 75% to 85%.




